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Wheel Be Right Back

Wade Rusk puts the ship's landing gear back under it: bring 2 Wheel Assemblies, 2 Mounting Brackets and 1 Galvanic Wire Spool, then weld twelve passes.

The middle step of restoring your ship; it leads to Thrust Issues.

Where it begins

After Brace Yourself. Wade Rusk will not come find you for this one, and finishing Brace Yourself does not start it: walk out to Rusk Recovery and choose Take the Job when you want it. It asks for nothing else first — no Welding level beyond what Brace Yourself already took, no Fabrication or Refining level, and you do not need A Cut Above.

What you need

  • 2 Wheel Assemblies, 2 Mounting Brackets and 1 Galvanic Wire Spool, installed into the Landing Gear at the Crash Site. You can fabricate them — Wheel Assemblies and the Wire Spool at Fabrication 5, Mounting Brackets at Fabrication 1 — or trade for them or be given them. Fabricating is not required, so a piece you did not make works exactly the same.
  • Twelve welding passes. You always do the welding yourself.

Walkthrough

  • Take the Mission from Wade at Rusk Recovery.
  • Install the parts at the Crash Site across as many visits as you like. What goes in stays in.
  • Weld the twelve passes. When the twelfth lands the Landing Gear is done for good, and the panel reads "Landing gear restored."
  • Talk to Wade at Rusk Recovery and choose Report Repair.

What you get

  • 50 Welding XP for each pass, 600 in all.
  • 250 Welding XP more when you report to Wade.

Good to know

The ship looks just as wrecked as before and nothing about this repair lets you fly it. The engine is still dead, and the Crash Site says so.

What opens up

Thrust Issues — Wade's last ship Mission, at Welding level 8.

Back to all Missions.